AI Insights · Timothy · July 2022
Top 5 Tycoon Games on iOS in UAE Q2 2022
In Q2 2022, the top 5 tycoon games on iOS in the UAE showed varied performance trends in weekly downloads, revenue, and active users. Discover the detailed insights from Sensor Tower.
In the second quarter of 2022, the top 5 tycoon games on the iOS platform in the United Arab Emirates demonstrated diverse performance trends across weekly downloads, revenue, and active users. Here’s a closer look at how each game fared, with data provided by Sensor Tower.
Township from Playrix saw a fluctuating revenue pattern, peaking at approximately $14K in the last week of March and ending the quarter at around $11.7K. Weekly downloads showed a decline from 2.5K to 1.5K mid-quarter but recovered to 2.6K by the end of June. The game's weekly active users remained relatively steady, starting at 18.4K and ending at 18.3K.
Hay Day by Supercell experienced a consistent weekly revenue, with significant peaks such as $17.6K in late April and $17.3K at the end of May. Weekly downloads varied, reaching a high of 2.5K in mid-April, while weekly active users remained strong, starting at 39.2K and peaking at 43.1K in mid-June before settling at 41.7K by the end of the quarter.
Family Island — Farming game from Melsoft had a stable revenue trend, with weekly earnings hovering around $4.2K to $6.9K throughout the quarter. Downloads showed growth, starting at 321 and reaching up to 1.4K by mid-June. Active users also increased, starting at 2.5K and rising to 3.7K by the end of June.
Family Farm Adventure by Century Games Pte. Ltd. saw its revenue fluctuate, starting at $1.3K and ending the quarter at a similar level. Downloads varied significantly, peaking at 1K in the last week of June. Active users showed an upward trend, starting at 1.1K and reaching 2.2K by the end of the quarter.
Global City: Building Games from MY.GAMES B.V. had a relatively stable revenue, with a notable peak of $1.3K in the last week of June. Downloads were inconsistent, peaking at 1.5K in early May. Active users saw a significant rise in early May, reaching 1.6K, before stabilizing around 700 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.